We Build Metaverse

News & Tidbits

Vircadia, LPI, and the Web

Introduction 👋The pursuit of living and working in virtual reality is a long and difficult road. It requires software at its foundation that is versatile yet also resistant. An open source, decentralized, and scalable architecture is required. We're very happy...

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2021.1.1 Eos Released!

What's new?We've added quite a few features and fixes in this release. Here's a sample. New Onboarding Wizard Vircadia's tutorial now has a wizard that lets you configure your graphics settings and display name when you first start. This will help improve the overall...

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First Release of 2021! 🎉

What's new?2021.1.0 is the first major release of the year, aptly named "Eos" after the goddess of the dawn. This release is incompatible with previous versions, so be sure to download the latest client and upgrade your server! Let's run through some highlights for...

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The Scripting Situation

On the previous blog entry the subject of scripting was brought up. I was going to answer there, but the matter is complicated enough to merit an entry on its own. First, a bit of background. Qt and QtScript We're using a library called Qt. Qt covers pretty much...

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We’re starting a developer blog

Hello, Dale here! We've had several requests during meetings to be a bit more public about what we do and what our long term plans are. I personally go over some of my work at the developer meetings I hold, but not everyone attends those, so I'll be trying to post...

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2020: Year in Review

Vircadia was founded in December of 2019. It was created with the understanding that we, the users, would need an open source foundation to stand upon as virtuality comes to fruition. Through much hardship and perseverence, Vircadia's community has accomplished much....

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